1.在Project设置,添加中英两种语言:
2.新建Localizable.strings文件,作为多语言对应的词典,存储多种语言,点击右侧Localization,勾选中英:
3.添加一个字段,
在English中,添加:SUBMIT_BTN_TITLE = Go;
在Chinese中,添加:SUBMIT_BTN_TITLE = 开始;
4.一个工具类GDLocalizableController,用来切换本地语言:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 | // // GDLocalizableController.h // guide-book // // Created by why on 7/16/14. // Copyright (c) 2014 why. All rights reserved. // # import <foundation foundation.h= "" > @interface GDLocalizableController : NSObject +(NSBundle *)bundle; //获取当前资源文件 +( void )initUserLanguage; //初始化语言文件 +(NSString *)userLanguage; //获取应用当前语言 +( void )setUserlanguage:(NSString *)language; //设置当前语言 @end // // GDLocalizableController.m // guide-book // // Created by why on 7/16/14. // Copyright (c) 2014 why. All rights reserved. // # import GDLocalizableController.h @implementation GDLocalizableController static NSBundle *bundle = nil; + ( NSBundle * )bundle{ return bundle; } +( void )initUserLanguage{ NSUserDefaults *def = [NSUserDefaults standardUserDefaults]; NSString *string = [def valueForKey: @userLanguage ]; if (string.length == 0 ){ //获取系统当前语言版本 NSArray* languages = [def objectForKey: @AppleLanguages ]; NSString *current = [languages objectAtIndex: 0 ]; string = current; [def setValue:current forKey: @userLanguage ]; [def synchronize]; //持久化,不加的话不会保存 } //获取文件路径 NSString *path = [[NSBundle mainBundle] pathForResource:string ofType: @lproj ]; bundle = [NSBundle bundleWithPath:path]; //生成bundle } +(NSString *)userLanguage{ NSUserDefaults *def = [NSUserDefaults standardUserDefaults]; NSString *language = [def valueForKey: @userLanguage ]; return language; } +( void )setUserlanguage:(NSString *)language{ NSUserDefaults *def = [NSUserDefaults standardUserDefaults]; //1.第一步改变bundle的值 NSString *path = [[NSBundle mainBundle] pathForResource:language ofType: @lproj ]; bundle = [NSBundle bundleWithPath:path]; //2.持久化 [def setValue:language forKey: @userLanguage ]; [def synchronize]; } @end </foundation> |
5. 自定义一个宏方便处理:
1 2 3 4 | // ----- 多语言设置 #define CHINESE @zh -Hans #define ENGLISH @en #define GDLocalizedString(key) [[GDLocalizableController bundle] localizedStringForKey:(key) value:@ table:nil] |
6.使用:
1 2 3 4 | [GDLocalizableController setUserlanguage:CHINESE]; NSLog(GDLocalizedString( @SUBMIT_BTN_TITLE )); [GDLocalizableController setUserlanguage:ENGLISH]; NSLog(GDLocalizedString( @SUBMIT_BTN_TITLE ));
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